opengl3.2-quick-reference-card.pdf

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opengl3.2-quick-reference-card

/registry ?2009 Khronos Group - Rev. 0809 OpenGL 3.2 API Quick Reference Card OpenGL? is the only cross-platform graphics API that enables developers of software for PC, workstation, and supercomputing hardware to create high- performance, visually-compelling graphics software applications, in markets such as CAD, content creation, energy, entertainment, game development, manufacturing, medical, and virtual reality. ? see FunctionName refers to functions on this reference card. ? [n.n.n] and [Table n.n] refer to sections and tables in the OpenGL 3.2 core specification. ? [n.n.n] refers to sections in the OpenGL Shading Language 1.50 specification. ? Content shown in blue is removed from the OpenGL 3.2 core profile and present only in the OpenGL 3.2 compatibility profile. Profile selection is made at context creation. ? [n.n.n] and [Table n.n] refer to sections and tables in the OpenGL 3.2 compatibility profile specification, and are shown only when they differ from the core profile. Specifications are available at /registry Vertex Arrays [2.8] Vertex data may be placed into arrays that are stored in the client address space or server address space. void VertexPointer(int size, enum type, sizei stride, void *pointer); type: SHORT, INT, FLOAT, HALF_FLOAT, DOUBLE void NormalPointer(enum type, sizei stride, void *pointer); type: BYTE, SHORT, INT, FLOAT, HALF_FLOAT, DOUBLE void ColorPointer(int size, enum type, sizei stride, void *pointer); type: BYTE, UNSIGNED_BYTE, SHORT, UNSIGNED_SHORT, INT, UNSIGNED_INT, FLOAT, HALF_FLOAT, DOUBLE void SecondaryColorPointer(int size, enum type, sizei stride, void *pointer); type: BYTE, UNSIGNED_BYTE, SHORT, UNSIGNED_SHORT, INT, UNSIGNED_INT, FLOAT, HALF_FLOAT, DOUBLE void IndexPointer(enum type, sizei stride, void *pointer); type: UNSIGNED_BYTE, SHORT, INT, FLOAT, DOUBLE void EdgeFlagPointer(sizei stride, void *pointer); void FogCoordPointer(enum type, sizei stride, void *pointer); type: FLOAT, HALF_F

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