Augmented Reality for Realistic Simulation Using Improved Snake and Picking Algorithm by Proportional Relational Expression英文文献资料.docVIP

Augmented Reality for Realistic Simulation Using Improved Snake and Picking Algorithm by Proportional Relational Expression英文文献资料.doc

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Augmented Reality for Realistic Simulation Using Improved Snake and Picking Algorithm by Proportional Relational Expression英文文献资料

Int. J. Communications, Network and System Sciences, 2009, 7, 687-694 687 doi:10.4236/ijcns.2009.27079 Published Online October 2009 (http://www.SciRP.org/journal/ijcns/). Augmented Reality for Realistic Simulation Using Improved Snake and Picking Algorithm by Proportional Relational Expression JeongHee CHA , GyeYoung KIM , HyungIl CHOI 1 2 3 Division of Computer Information, School of Computing, School of Media, BaekSeok Culture University,Anseo Dong, DongNam Gu, Cheonan, Korea, 1 2 3 Soongsil University , Sangdo 5 Dong , DongJak Gu, Seoul, Korea, Email: pelly@bscu.ac.kr, {gykim11,hic}@ssu.ac.kr Received May 8, 2009; revised June 29, 2009; accepted August 17, 2009 ABSTRACT In realistic simulation of mobile Augmented Reality, essential point is how to best depict occluded area in such a way that the user can correctly infer the depth relationships between real and virtual objects. However, if the constructed 3D map of real world is not accurate or the density is not sufficient to estimate the object boundary, it is very difficult to determine the occluded area. In order to solve this problem, this paper pro- poses a new method for calculating the occlusion area using the improved snake algorithm and picking algo- rithm by the proportional relational expression. First, we generated the wireframe by the DEM in the ex- perimental region and mapped to CCD real image using visual clues. And then, we calculated the 3D infor- mation at the point where occlusion problem for a moving virtual target by the proposed method. Experi- mental results show the validity of the proposed approach under the environment in which partial occlusions occur. Keywords: Snake, Picking, DEM, Occlusion, AR, Simulation 1. Introduction different real and virtual objects. For occlusion process- ing such as the hiding of farther virtual objects by closer real objects and the covering of objects

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