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魔兽世界(国外英文资料)
魔兽世界(国外英文资料)
1, resolution (impact: low), the proposal is set to 800 * 600, but the price is the mouse gets bigger, the icon is bigger, the picture is a little rough.
Refresh rate (effect: no), the recommended setting is 75HZ, this option adjusts the refresh rate of the monitor, and the refresh rate of low (75HZ) will flicker, bad for the eyes.
Multiple samples (effects: medium), recommended setting the top, 16 bit colors, 16 bit darker, 1X samples. This setting can release more memory to improve the role of FPS.
Use UI zoom (effect: no).
Window mode (influence: medium), if memory is too small, can adjust window mode, save some memory, but the window is small, affect game fun naturally.
Vision display (impact: high), recommended closure (that is, to the left). This option controls the visual effects in the distance, which greatly slows the game. Do not drive to the Max unless you have 1gb of memory and more than X700 graphics CARDS.
Environmental details (impact: medium), recommended to close (that is, to the left). This option controls the remote, hierarchical and texture effects of the rivers, mountains, forests, etc., and the closure has little effect on the quality of the picture.
Various cross-filters (effects: medium) are recommended to be closed. This option will make the scene, the item clearer, and the closure a little blurry.
9, the quality of topographic shadow (effect: medium), by default. This option adjusts the image rendering. If it is the largest, the image will be like ink painting. Since the default is closed, it is not open.
The material details (influence: medium), suggested to close. This option adjusts the details of the picture, such as surface ripples, leaf veins of leaves, etc., and if you dont care about these effects, you can turn them off.
World level of detail. This option is open by default and can be speedup up.
Use desktop GAMMA (effect: no). Adjust the brightness, regardless of the options.
Light effects (affect: high). The proposal
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