- 1、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。。
- 2、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载。
- 3、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
- 4、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
- 5、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们。
- 6、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
- 7、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
Recognizing action at a distance-英文文献
Recognizing Action at a Distance
Alexei A. Efros, Alexander C. Berg, Greg Mori, Jitendra Malik
Computer Science Division, UC Berkeley
Berkeley, CA 94720, USA
/˜efros/research/action/
Abstract
Our goal is to recognize human actions at a distance,
at resolutions where a whole person may be, say, 30 pix-
els tall. We introduce a novel motion descriptor based on
optical flow measurements in a spatio-temporal volume for
each stabilized human figure, and an associated similarity
measure to be used in a nearest-neighbor framework. Mak-
ing use of noisy optical flow measurements is the key chal-
lenge, which is addressed by treating optical flow not as
precise pixel displacements, but rather as a spatial pattern
of noisy measurements which are carefully smoothed and
aggregated to form our spatio-temporal motion descriptor.
To classify the action being performed by a human figure
in a query sequence, we retrieve nearest neighbor(s) from a Figure 1. A typical frame from the NTSC World Cup broad-
database of stored, annotated video sequences. We can also cast video that we use as our data. Humans are extremely good
use these retrieved exemplars to transfer 2D/3D skeletons at recognizing the actions of the football players, despite the low
onto the figures in the query sequence, as well as two forms resolution (each figure is about 30 pixels tall; see the zoomed in
of data-based action synthesis “Do as I Do” and “Do as I player at the lower left corner).
Say”. Results are
您可能关注的文档
- On agent-based software engineering-英文文献.pdf
- On limits of wireless communications in a fading environment when using multiple antennas-英文文献.pdf
- On active contour models and balloons-英文文献.pdf
- On Sequential Monte Carlo Sampling Methods for Bayesian Filtering-英文文献.pdf
- On the acceptability of arguments and its fundamental role in nonmonotonic reasoning, logic programming and n-person games-英文文献.pdf
- On the Construction of Energy-Efficient Broadcast and Multicast Trees in Wireless Networks-英文文献.pdf
- On the mechanics of economic development-英文文献.pdf
- On the impossibility of informationally efficient markets-英文文献.pdf
- On the Determination of the Public Debt-英文文献.pdf
- On the Private Provision of Public Goods-英文文献.pdf
- Reconstruction and Representation of 3D Objects with Radial Basis Functions-英文文献.pdf
- Regression quantiles-英文文献.pdf
- Recovering High Dynamic Range Radiance Maps from Photographs-英文文献.pdf
- Regression Shrinkage and Selection Via the Lasso-英文文献.pdf
- Relations and their basic properties-英文文献.pdf
- Relations defined on sets-英文文献.pdf
- Reliable Communication in the Presence of Failures-英文文献.pdf
- Rendering of Surfaces from Volume Data-英文文献.pdf
- Representing Moving Images with Layers-英文文献.pdf
- Resource Description Framework (RDF) Model and Syntax Specification-英文文献.pdf
文档评论(0)