hypermesh网格划分总结(国外英语资料).docVIP

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hypermesh网格划分总结(国外英语资料)

hypermesh网格划分总结(国外英语资料) I want to pick up the line of a face, map to another surface, and then use that line to divide the surface. What should I do? If the geometry, but no boundary line you need it, you can have in the geometric surface of the boundary line of the create nodes, and then use the lines nodes - /create, you need to set up the line, then project; or the most simple way, select the surf edit/line from surf edge If it is a grid surface, you can geom/fea-surface, and then project, or directly project nodes, using nodes can directly partition the surface 2, HyperMesh how to move the grid node to the specified line or surface. Project. 3, surface grid points of different comp division, but after partition all the grid is not continuous, only the grid with a comp grid and continuous, near the comp adjacent discontinuities is overlap edges and nodes, how to merge as a contiguous unit 1, Tool - edges, find and merge the free edges of the surface units and find and delete the heavy nodes 2, Tool - faces, find and merge the free surface of the volume unit, and find and delete the heavy nodes 4, my model painted hexahedron units, but it is 8 nodes, and want to become 20 nodes, how to change? Im using the solidmap function to generate hexahedral units 1D, or, 2D, or, 3D, order change below 5, directly on the body surface of the divided network, create, elements, through, nodes, which menu is to be implemented on? I cant find it Isnt there a create in edit/element? Thats building the unit through node 6, the gray line of the region is divided into 2D mesh, the grid found that the gray line into a red line, what is the matter? Does it have any effect on the results? The gray one is lines, and as to why the grid is red after drawing, because the surface is generated, and the free edge of the surface is represented by red. Notice how the surface is generated because you chose the mesh/keep surface option 7, Id like to know what the definition of OI mesh is, and what

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