TORQUE引擎里如何生成一个在天空中移动的太阳(How to create a sun moving on the sky in the Torque)(国外英语资料).docVIP
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TORQUE引擎里如何生成一个在天空中移动的太阳(How to create a sun moving on the sky in the Torque)(国外英语资料)
TORQUE引擎里如何生成一个在天空中移动的太阳(How to create a sun moving on the sky in the Torque)(国外英语资料)
How does the TORQUE engine generate a How create a sun on the sky the Torque (in moving to) moving in the sky?
ORQUE in the task file, also called the scene file, it is a.Mis file suffix, usually you can find all the scene files required for the game in the data/missions folder, the scene file as the name implies, it defines what is in the game, and the position of these things, these properties include things. For example, water and other things of the house property. Here is a SUN BLOCK that simulates the actual solar movement, as follows:
Open the task file and add the following code:
New fxSunLight (sunflare1) {
LockToRealSun=1; / / is blind. If it is dynamic, do not lock it.
Position = 98.5277 -289.053 188.13;
Rotation = 1000;
Scale = 111;
Enable = 1; / /
LocalFlareBitmap = common/lighting/corona; / / near shine map file
RemoteFlareBitmap = common/lighting/corona; / / distant shine map file
SunAzimuth = 193;
SunElevation = 10; / / altitude
FlareTP = 1; / / will shine
Colour = 1 1 1 1; / / color
Brightness = 1; / / brightness
FlareSize = 1.5; / / shine size
FadeTime = 0.1; / / fade in time
BlendMode = 0; / / mixed mode, 0 black transparent.
AnimColour = 0; / / if the animation color, if it is in the set of colors and the minimum color / value (black conversion) the effect is not very good.
AnimBrightness = 1; / / if not, sun brightness animation, the same brightness, not flash.
AnimRotation = 1; / / rotating, sun peripheral light rotation.
AnimSize = 1; / / if the sun is shining animation size, size change.
AnimAzimuth = 0; / / if the animation range, the sun moves at the same level.
AnimElevation = 0; / / if the height of animation. Changing the height of the sun, Dongsheng West / fall
LerpColour = 1;
LerpBrightness = 1;
LerpRotation = 1;
LerpSize = 1; / / is gradually enlarged, the size of the sun to cancel the mutation. Of course, if the size is set up the animation / / tru
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