2011广电艺试题答案(2011 radio and television arts test answers).docVIP

2011广电艺试题答案(2011 radio and television arts test answers).doc

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2011广电艺试题答案(2011 radio and television arts test answers)

2011广电艺试题答案(2011 radio and television arts test answers) One, Jane answer (6 points per game, a total of 60 points) 1, puzzle programs [analysis of questions] CCTV reform, lucky 52 laid off, Happy Dictionary job hopping three sets, recently, the revision of the puzzle program, push new. [definitions, types] Educational programs appeared in China in the middle of 80s of last century. Since the launch of lucky 52 by CCTV in 1998, a large number of educational programs have appeared on TV screens in our country. According to the program form, the current educational TV programs mostly follow the program model of host + contestant + spectator. There are three basic points in the general character of puzzle programs: knowledge, entertainment and competition. We can be defined as: educational programs, interactive space together with the construction by the moderator, quiz players and audience participants, through knowledge and wisdom to decide the winner of the competition program (bonus prize) knowledge entertainment winner. According to the program involves the content can be divided into: comprehensive knowledge (such as CCTV Happy Dictionary) and professional knowledge (such as the Oriental TV music channel super strong music music). [development stage] In China, there are mainly three stages in the development of puzzle programs: The first stage in the development of the prototype of pure knowledge contest programs of the last century in 80s, this stage is pure knowledge, no factors of entertainment games, is the most pure, most single game show. Such as military common sense knowledge competition program and middle school students knowledge competition program. The second stage is the integration of entertainment and game elements represented by lucky 52 and Happy Dictionary at the end of the last century. This stage combines knowledge, intelligence and fun as a whole, and sets bonuses and prizes to stimulate the participants enthusiasm and audiences enthusiasm fo

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