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3dmax8快捷键(3dmax8 shortcut key)
3dmax8快捷键(3dmax8 shortcut key)
3DMAX8.0 commonly used shortcut keys
, 09 2007, 10:32 on Thursday, 27
A - angle capture switch B - switch to the view
C - switch to camera view D - close the window
E - switch to track view F - switch to the front view
G - switch to grid view H - displays the dialog box by name selection
I - interactive translation J - select box display toggle
K - switch to back view L - switch to left view
M - material editing dialog box N - Animated mode switch
O - adaptive degradation switch P - switch to perspective user view
Q - displays the number of triangles in the selected object R - switches to the right view
S - T - switching capture switch to top view
U - switch to the isometric user view V - the rotation scene
W - maximize window switch X - coordinate axis highlighting switch
Y - tool sample interface conversion Z - zoom mode
[interactive move closer] interactive removal
/ play animation F1 - help file
F3 - wireframe and smooth highlight toggle F4 - DEGED FACES Display Toggle
F5 - bound to the X axis F6 - bound to the Y axis
F7 - bound to the Z axis F8 - to constrain the axis plane loops
F9 - quick render F10 - render dialog box
F11 - MAX script editor F12 -- keyboard input transformation
DELETE - delete the selected object SPACE - select the set lock switch
END - go to the last frame HOME - into the start frame
INSERT - cyclic sub object hierarchy PAGEUP - selects the paternal line
PAGEDOWN - select the subsystem CTRL+A - redo the scene action
CTRL+B - child object selection switch CTRL+F - loop selection mode
CTRL+L - default light switch CTRL+N - new scene
CTRL+O - open file CTRL+P -- pan view
CTRL+R -- rotate view mode CTRL+S -- save the file
CTRL+T - texture correction CTRL+T - opens the toolbox (NURBS surface modeling)
CTRL+W -- regional zoom mode CTRL+Z -- undo scenario operations
CTRL+SPACE - creates the location lock key SHIFT+B - window cube mode switch
SHIFT+A - redo view operations SHIFT+E - render from previous parameter sett
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