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3dmax中英对译(3DMAX translation from Chinese to English)
3DMAX in English and Chinese, and I hope to help everyone!
FILE (file) EDIT (Edit)
Rest (reset) Undo (undo)
Save Selected (save the selected object) Redo (restore)
XRef Objects (external reference object) Clone (copy)
XRef Scenes (external reference scene) Delete (deleted)
Merge (merge) Select All (object selection)
Replace (replace) Select None (cancel object)
Import (input) Select Invert (object inversion)
Export (output) Hold (save)
Archive (compression save) Fetch (take out)
View File (view file) Select BY (select from...)
Select By Color (selected by color..)
Select By Name (selected under the name..)
Region (region)
Edit Named Selections (edit named name selected)
Properties (property)
TOOLS (Tools menu) GROUP (group menu)
Mirror (mirror) Group (grouping)
Array (array) Open (open)
Align (align) Close (off)
Place Highlight (place highlight area) Ungroup (remove group)
Align Camera (align camera) Explode (decomposition)
Scaping Tool (spacing modification tool) Detach (separation)
Transform Type-In (input transformation coordinate) Attach (merge)
Display Floater (display floating objects)
Hide (hidden)
Freeze (freeze)
Selection Floater (select floating objects)
Snapshot (snapshot replication)
Normal Align (normal alignment)
Material Editor (material editor)
Material/Map Browser (material / texture browser)
VIEWS (View menu)
Undo (undo)
Redo (repeat)
Save Active View (save the currently active view state)
Restore Active View (restore the currently activated view state)
Grids (raster)
Show Home Grid shows the main grid.)
Activate Home Grid (activate the main grid)
Activate Grid Object (activate grid object)
ALign To View (aligned view)
.Viewport Background (background image)
.Update Background Transform (update background image)
.Rest Background Transform (reset background conversion)
.Show Transform Gizmo (display conversion range box)
.Show Ghosting (before and after the show)
.Show Key Times (display track poi
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