Programming with Scratch booklet v2 (编程与划痕小册子v2 ).pdfVIP

Programming with Scratch booklet v2 (编程与划痕小册子v2 ).pdf

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Programming with Scratch booklet v2 (编程与划痕小册子v2 )

Programming with Scratch A step-by-step guide, linked to the English National Curriculum, for primary school teachers Written by Neil Rickus (Computing Champions) http://computingchampions.co.uk @computingchamps Written by Neil Rickus. Licensed under CC BY-NC-SA 4.0 Contents Activity 1 – Scratch Conversations 3 Optional activity – Broadcast messages 7 Activity 2 – Maths Quiz 8 Activity 3 – Maze Game 12 Activity 4 – Moving sprite game 17 Activity 5 – Platform game 24 License This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license. The license can be viewed at: /licenses/by-nc- sa/4.0/ Acknowledgements Parts of this work build on the Scratch Planning examples provided by Phil Bagge at http://code-it.co.uk/ in accordance with the Creative Commons Attribution-NonCommercial 3.0 Unported (CC BY-NC 3.0) license. The license can be viewed at: /licenses/by-nc/3.0/ Written by Neil Rickus. Licensed under CC BY-NC-SA 4.0 2 Programming with Scratch Activity 1 – Scratch Conversations Computing National Curriculum areas covered (all Key Stage 2): • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts • use sequence, selection, and repetition in programs; work with variables and various forms of input and output • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs Task overview: •

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