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sf游戏操作说明(SF game instructions)
sf游戏操作说明(SF game instructions)
Visual angle control:
Tip: you can move the mouse and change the angle of view in the cabin view and the outside view
F1 the cockpit looks forward
Shift+F1 cockpit view up
F2 cockpit view to the left
F3 cockpit view to the right
F4 watches the target that is tracked and locked (click on the action, and then click back to the original view)
F5 external rear end collision angle
F6 continuously displays the external angle of view of all participating aircraft (press the F6 button and then move the mouse, so that the aircraft can be viewed with a full view angle)
Shift+F6 displays the external view of the previous aircraft
F7 continuously displays all the ground targets (press the F7 button and then moves the mouse, viewing the ground target from all angles)
Shift+F7 displays the previous ground target
F8 displays and tracks locked targets
Shift+F8 players observation of locked targets
Ctrl+F8 locked target for player observation
F9 shows the trajectory of the missile
Shift+F9 players observation of flying missiles
Observation of the Ctrl+F9 flying missile on the player
F10 shows the trajectory of the aircraft
F11 watched the plane from the nearest airport command tower
F12 automatically selects a view based on your actions. You can watch the weapon launch, target hit, formation change, takeoff, and other actions in a short distance (not working)
Left / right mouse button: zoom in / out the angle of view, move the mouse, change the viewing angle of the view angle
Small keyboard +: zoom view
Small keyboard 8: cockpit front view
The keypad 5: drives the cockpit up to 45 degrees of view (hold, play, release, return to the original view)
Small keyboard 7/4/1: cockpit left front / left / left rear view (hold, play, release, return to original view)
Keypad 9/6/3:, right front / right / right rear view (hold down, release, return to original view) in cockpit
Small keyboard 0: displays all the instruments in the cockpit (hold down, release, return
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