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基础动画1(Basic animation 1)
基础动画1(Basic animation 1)
The basic types of animation technology
Using Maya, we can create a virtual shadow life form, can also be able to imagine anything including abstract things to make animation. In addition, the basic elements of animation can also be simplified with the help of Maya, time and motion. Animation is a complex art, require years of experience. Maya provides a complete set of animation techniques, including key frame animation, animation, animation, path dynamics and using the expression process of creating animation. No matter what method you use, Maya can accurately control the playback sound and preview.
1.1 basic types of animation technology
1.1.1 key frame animation
In Maya, the first use of the most possible or key frame animation. Key frame animation is in different time (or frame representation) of the dynamic characteristics of fixed effects set key frames, each key frame including the specified value to an attribute of a series of parameters at a specified point in time. Maya back to the middle to insert another keyframe values from a key frame. Each key frame is designated a feature of action.
1.1.2 animation editor
The animation features are still powerful Maya provides nonlinear laminated and mixed character animation sequences in it. In Trax Editor, you can put some animation layer relationship mix - in a non-linear arrangement, thus independent of time. For the key frame animation, animation and motion capture animation path, you can put them here to mix. In the Maya Trax Editor is gradually become an ideal method of mixing these feature animation.
1.1.3 path animation
Another kind of mature with animation is animation path. Path animation refers to the object under the path curve (as defined by the NURBS curve), the objects are in a position with the path point. For example, we can along a path to a smooth animation of a shark, the shark to get in the water around, instead of trying out many key frame set. The path curve, we can e
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