ug技巧(UG skills).docVIP

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ug技巧(UG skills)

ug技巧(UG skills) UG basic skills 40 The source web browsing 93 release time 10/03/24 Learning UG, to start from the most basic, essential for beginners 40 tips 1. left to choose, in the construction of multiple objects to determine when to choose direct left to choose it, do not have to hold the CTRL (and PROE, SW, shift+ different similar) minus the left button to select the object, right-click the shortcut menu (short time. Delay right click Select display mode), selecting objects with the choice of filter will be easier, when many objects can be concentrated, hold down the left mouse button delay, appear list, select the object in the list (PROE using the right click menu appears to be more humane, SW hope is said to increase this function in 09) 2. from the beginning of 4, can be directly off the open file, and can directly select the template to perform the work, choose a template directly after can enter the corresponding module 3. according to the construction of roller rotation, zoom, shift+ built in translation, the left key + right click + built drag zoom, drag and drop in key translation, right-click shortcut menu settings (cancel) rotation, the key point according to the delay, appear right after the key to confirm, can also set the selected point for the rotation point (UG5 new features) 4. coordinate system, the coordinate system UG work coordinate system and the global coordinate system, the global coordinate system is fixed, which is the current work coordinate coordinate system, based on coordinate commands are using the current coordinates (part of the command can choose coordinates, coordinate can pass) when before using the coordinate transform and flexible command, but this operation is not recorded in the model tree, on the back of the revision stage die model is not very good, UG is based on the results of model tree (PROE, SW is used in the process, based on this feature set) to UG must be based on the idea of parametric equations (PROE sketch

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