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syn攻击原理以及防范技术【免费版】(Syn attack principle and prevention technology [Free Edition])
syn攻击原理以及防范技术【免费版】(Syn attack principle and prevention technology [Free Edition])
SYN attack principle and Prevention Technology
According to statistics, in all hacker attacks, SYN attacks are the most common and most easily used attack method. I believe many people remember the attack on the YAHOO website in 2000, when hackers exploited a simple and effective SYN attack, and some web worms were more vulnerable to SYN attacks. This paper introduces the basic principle, tools and detection methods of SYN attack, and probes into the technology of SYN attack prevention.
TCP handshake protocol
In the TCP/IP protocol, the TCP protocol provides a reliable connection service and establishes a connection with a three handshake.
The first handshake: when the connection is established, the client sends the syn packet (syn=j) to the server and enters the SYN_SEND state, waiting for the server to confirm;
The second handshake: the server received the syn package, you must confirm the customers SYN (ack=j+1), while also sending a SYN package (syn=k), that is, SYN+ACK package, at this time the server into the SYN_RECV state;
The third Handshake: the client receives the servers SYN + ACK packet, send confirmation packet to the server ACK (ack=k+1), the package is sent, the client and server into the ESTABLISHED state, to complete the three handshake.
After three handshakes, the client and server begin to transfer data, and there are some important concepts in the process:
Unconnected queue: in the three handshake protocol, the server maintains an unconnected queue that opens an entry for each clients SYN package (syn=j), which indicates that the server has received the SYN packet,
And send a confirmation to the customer, waiting for the customers confirmation package. The connections identified by these entries are in the Syn_RECV state of the server, and when the server receives a confirmation package from the client, the item is deleted and the server enters the ESTABLISHED stat
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