谁动了我的内存(android)(Who moved my memory (Android)).docVIP

谁动了我的内存(android)(Who moved my memory (Android)).doc

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谁动了我的内存(android)(Who moved my memory (Android))

谁动了我的内存(android)(Who moved my memory (Android)) First, the memory mechanism of Android The Android program is written in Java, so the memory management of Android is similar to the memory management of Java. The programmer allocates memory to objects through the new, where all objects allocate space in the Java heap; however, the objects release is done by the garbage collector. The memory mechanism in C / C++ is who pollutes, who governs, Java is more humane, and we invite a special cleaning worker (GC). So how can GC make sure that an object has been abandoned? Java uses the principle of directed graphs. Java considers reference relations as directed edges of graphs and directed edges from reference to reference objects. A thread object can serve as the starting point of a directed graph, which is a tree starting at the beginning of the vertex, and the object that the root vertex can reach is a valid object, and GC does not retrieve the objects. If an object (connected subgraph) is not reachable with this root vertex (note that the graph is a directed graph), then we think that these objects are no longer referenced and can be recovered by GC. Two, Android memory overflow How does memory overflow in Android occur? Androids virtual machine is a register based Dalvik, whose maximum heap size is typically 16M, and some machines are 24M. So the memory space we can use is limited. If our memory usage exceeds a certain level, OutOfMemory errors will occur. Why is there insufficient memory? I think there are two main reasons: Due to the failure of our program, long-term retention of references to certain resources (such as Context) results in memory leaks and resources that are not released. Storing multiple objects that consume too much memory (such as Bitmap) results in memory limitations. Three, the evil static Static is a keyword in Java, and when it is used to modify member variables, the variable belongs to that class, not to the instance of that class. So, with st

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