单机魔兽世界装备修改办法(Single World of Warcraft equipment modifications).docVIP

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单机魔兽世界装备修改办法(Single World of Warcraft equipment modifications).doc

单机魔兽世界装备修改办法(Single World of Warcraft equipment modifications)

单机魔兽世界装备修改办法(Single World of Warcraft equipment modifications) Specific law: 1. run WEB - sever, 2. open the N8 database. Then open the world-item_template table. Then select class, and order the above, and well have to sift through 0 of the items, that is, consumables. Then find the healing potion down the drop. This option. Pull to the right, find the column name of spellid_1, jot down his value, and then find the option for dwarf spirits. To the right is found inside the lattice spellid_1 pull the inside of the numerical spellid_1 for numerical treatment drops down just. OK, now restart the server and go into the game and buy the dwarf spirits. Crazy drink without CD, the effect is therapeutic potions... Brother is not playing wow, brother is playing legend.. (the other way, like the imagination above.) Here, incidentally, with the item_template table translation: MaNgoS item_template table detailed 2007-05-19 12:22 Entry: This, is, the, unique, ID, of, an, Item. (item unique number) Class: Defines, the, class, of, an, item. (define the classification of things) Item classes:// items are classified as follows 0 = Consumable// consumer goods 1 = Container// container 2 = Weapon// weapons 4 = Armor// armor 5 = Reagent// reagent 6 = Projectile// ammunition 7 = Trade Goods// trading items 9 = Recipe// formula 11 = Quiver// quiver 12 = Quest// task objects 13 = Key// key 14 = Permanent (OBSOLETE) 15 = Miscellaneous Subclass: If class, is 2 = Weapon//, if the object class is 2 = Weapon Item subclasses are: is divided into subclasses / / items: 0 = Axe (One / Handed) axes (hand) 1 = Axe (Two / Handed) axe (hands) 2 = Bow// bow 3 = Rifle// rifle 4 = Mace (One Handed Mace) / / mace (hand) 5 = Mace (Two Handed Mace) / / mace (hands) 6 = Polearm// long handled weapon 7 = Sword (One Handed Sword) / / Sword (hand) 8 = Sword (Two Handed Sword) / / Sword (hands) 10 = Staff// stick (a bit uncertain) 11 = Exotic (One, Handed) 12 = Exotic (Two, Handed) 13 = Fist Weapon// gloves 14

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