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地牢猎手3攻略新兵手册(Dungeon Hunter 3 Introduction Manual)
地牢猎手3攻略新兵手册(Dungeon Hunter 3 Introduction Manual)
Dungeon Hunter 3 Introduction recruits manual - property chapter
The so-called know ourselves baizhanbudai. After professional training, you have mastered the basic skills of fighting and survival, but you still dont know much about your own abilities. Now well teach you how to quantify your fitness by using numerical values to make your battle results more predictable.
First, the underlying attributes:
When you upgrade roles, you will get attribute points, which are different from the previous generation. The player will not be able to assign these points freely, but assign them automatically according to their profession and upgrade them with new equipment or potions.
Power: increases the damage done by character.
Agility: increases the hit rate of your weapon and increases the chance of a deadly strike and evasion of enemy attacks.
Endurance: improves the characters ability to resist attacks. In addition, you can also increase the life value of the characters by passing blocks.
Energy: increases the sprites power and your magic value on the line.
[dungeon Hunter 3: the basic attributes of a character can be checked in the numeric column on the left side of the equipment store.]
Two: other attributes
Role hierarchy: representing the overall strength of a character. The higher the character level, the greater the survival rate you will face in challenging higher levels.
[dungeon Hunter 3: each character upgrade will be prompted to share after the arena ends.]
Exp (EXP): shows the experience gained by the characters at the current level.
Health value: the screen border is red when life is too low. When the characters life value drops to 0, the character dies. Recovery can be done by drugs, and the value of life itself will slowly recover over time.
Magic value: the characters magic value can be used to display professional skills and magic, the magic value is insufficient, voice prompts. Potions can be recovered and
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