- 1、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。。
- 2、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载。
- 3、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
- 4、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
- 5、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们。
- 6、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
- 7、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
Unity3D网络中文 翻译State Synchronization Details
State Synchronization Details
状态同步细节
You can enable State Synchronization per Network View by choosing either Reliable Delta Compressed or Unreliable from the State Synchronization drop-down. You must then choose what kind of data will synchronized in the Observed property.
你可以每一个Network View启动状态同步通过从State Synchronization的下拉列表中选择Reliable Delta Compressed 或者 Unreliable.然后你必须选择什么种类的数据将被同步在Observed(观察)属性。
Unity can pack/unpack some specific classes: Transform, Animation, Rigidbody and MonoBehaviour.
Unity可以打包/解包一些指定的类:Transform, Animation, Rigidbody 和MonoBehaviour.
Transforms are serialized by storing position, rotation and scale. Parenting information is not transferred over the network.
Transforms通过存储位置,旋转和缩放来被序列化的。父子关系信息不被网络传输。
Animation serializes each running animation state, that is time, weight, speed and enabled.
Animation序列化每一个运行的动作状态,时间,权重,速度和是否启动。
Rigidbody serializes position, rotation, velocity and angular velocity.
Rigidbody序列化位置,旋转,速度和角速度。
Scripts (MonoBehaviours) call the function OnSerializeNetworkView().
脚本(MonoBehaviours)调用方法OnSerializeNetworkView().
Reliability and bandwidth
可靠性和带宽
Network Views currently support two types of reliability. Reliable Delta Compressed and Unreliable.
Network View现在支持两种类型的可靠性。Reliable Delta Compressed和Unreliable.
Both have their own advantage and disadvantages, and the right mode should be chosen on a case by case basis.
他们各有优点和缺点,并且原则上应该选择正确的模式。
For additional information about minimizing bandwidth, please read the Minimizing Bandwidth page.
有关于缩小带宽的额外的信息,请阅读Minimizing Bandwidth page.
Reliable Delta Compressed
可靠增量压缩
Reliable Delta Compressed mode will automatically compare the data that was last received by the client. If no data has changed compared to it, no data will be sent. But on top of that the data will also be compared on a per property basis. For example, if your position has changed but your rotation has not. Only the position has to be sent across the network.
Reliable Delta Compressed(可靠增量压缩)模式将自动比较客户端最近一次
文档评论(0)