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PCL学习心得
1. Using PCL in your own projectThis tutorial explains how to use PCL in your own projects.Project settingsLet us say the project is placed under /PATH/TO/MY/GRAND/PROJECT that contains a lonely cpp file name pcd_write.cpp (copy it from the Writing Point Cloud data to PCD files tutorial).#include iostream#include pcl/io/pcd_io.h#include pcl/point_types.hint main (int argc, char** argv){ pcl::PointCloudpcl::PointXYZ cloud; // Fill in the cloud data cloud.width = 5; cloud.height = 1; cloud.is_dense = false; cloud.points.resize (cloud.width * cloud.height); for (size_t i = 0; i cloud.points.size (); ++i) { cloud.points[i].x = 1024 * rand () / (RAND_MAX + 1.0f); cloud.points[i].y = 1024 * rand () / (RAND_MAX + 1.0f); cloud.points[i].z = 1024 * rand () / (RAND_MAX + 1.0f); } pcl::io::savePCDFileASCII (test_pcd.pcd, cloud); std::cerr Saved cloud.points.size () data points to test_pcd.pcd. std::endl; for (size_t i = 0; i cloud.points.size (); ++i) std::cerr cloud.points[i].x cloud.points[i].y cloud.points[i].z std::endl; return (0);} In the same folder, create a file named CMakeLists.txt that contains:cmake_minimum_required(VERSION 2.6 FATAL_ERROR)project(MY_GRAND_PROJECT)find_package(PCL 1.3 REQUIRED COMPONENTS common io)include_directories(${PCL_INCLUDE_DIRS})link_directories(${PCL_LIBRARY_DIRS})add_definitions(${PCL_DEFINITIONS})add_executable(pcd_write_test pcd_write.cpp)target_link_libraries(pcd_write_test ${PCL_COMMON_LIBRARIES} ${PCL_IO_LIBRARIES})The explanationcmake_minimum_required(VERSION 2.6 FATAL_ERROR)This is mandatory(强制的) for cmake, and since we are making very basic project we don’t need features from cmake 2.8 or higher.project(MY_GRAND_PROJECT)This line names your project and sets some useful cmake variables such as those to refer to the source directory (MY_GRAND_PROJECT_SOURCE_DIR) and the directory from which you are invoking cmake (MY_GRAND_PROJECT_BINARY_DIR).find_package(PCL 1.3 REQUIRED COMPONENTS common io)We are requestin
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