- 1、本文档共18页,可阅读全部内容。
- 2、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。
- 3、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载。
- 4、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
查看更多
unityd打砖块游戏代码
BrickBreaker GameStep 1: Create New Project “BrickBreaker”File - New Project (check Standard Assets(Mobile).unityPackage)Then save the scene following below instruction. Change name of scene to “MainScene”.File - Save SceneStep 2: Set Main CameraThe position, rotation and scale of Main Camera are showed following figure.Change background color whatever you want.Change projection perspective - orthographicSize = 20Clipping Planes : Near = 0.3 Far = 25Step 3: Create Directional LightGameObject- Create Other - Directional LightStep 4: Create WallsCreate new cube following this instruction:GameObject - Create Other - CubeChange Cube Name to “WallLeft”.“WallLeft” position, rotation and scale are following below figureChange “Main Color”.Create material from the “Project” section.Create - MaterialName Material “wallMat” and change color. Then drag “wallMat” to the WallLeft.Create new cube following this instruction:GameObject - Create Other - CubeChange Cube Name to “WallRight”.“WallRight” position, rotation and scale are following below figureChange ‘Main Color”Drag “wallMat” to the WallRight.Create new cube following this instruction:GameObject - Create Other - CubeChange Cube Name to “WallTop”.“WallTop” position, rotation and scale are following below figureChange ‘Main Color”Then drag “wallMat” to the WallTop.Step 5: Create BricksGameObject - Create Other - CubeChange cube name to “brick”.“brick” position, rotation and scale are following below figure.Create new material from “Project” section and name “brickMat” and change color.Then drag to “brick”.Then copy “brick” 12 times following below figure.Step 6: Create BallWindows - Asset StoreType ball pack and enter.Then click download button and import button to import to project this model.Then choose “eyeball” from the ball pack and drag to “scene”.“EyeBall” position, rotation and scale are following below figure.Add Rigidbody to “EyeBall” following below instruction.Component - Physics - RigidbodyMass = 0.01Uncheck
您可能关注的文档
- SEWM网站毕业设计论文.doc
- SMILE平台年运营策划一线v.pptx
- SKIIresearchpaperMarketing英文策划书.pptx
- SMT操作员培训手册全.doc
- SFDZ电能质量监测仪用手册.doc
- SM通用指令.doc
- SMT工厂下载工具使用说明.doc
- SKDA硬件手册.doc
- SM通过一个表去查对应的表维护程序.doc
- SLLC触摸屏控动画模拟生产现场控制自动化.doc
- 人教版九年级英语全一册单元速记•巧练Unit13【速记清单】(原卷版+解析).docx
- 人教版九年级英语全一册单元速记•巧练Unit9【速记清单】(原卷版+解析).docx
- 人教版九年级英语全一册单元速记•巧练Unit11【速记清单】(原卷版+解析).docx
- 人教版九年级英语全一册单元速记•巧练Unit14【单元测试·提升卷】(原卷版+解析).docx
- 人教版九年级英语全一册单元速记•巧练Unit8【速记清单】(原卷版+解析).docx
- 人教版九年级英语全一册单元速记•巧练Unit4【单元测试·提升卷】(原卷版+解析).docx
- 人教版九年级英语全一册单元速记•巧练Unit13【单元测试·基础卷】(原卷版+解析).docx
- 人教版九年级英语全一册单元速记•巧练Unit7【速记清单】(原卷版+解析).docx
- 苏教版五年级上册数学分层作业设计 2.2 三角形的面积(附答案).docx
- 人教版九年级英语全一册单元速记•巧练Unit12【单元测试·基础卷】(原卷版+解析).docx
文档评论(0)