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+Standard ISDX tutorials 2001 Shoe tutorialThis tutorial was designed to be used with an instructor.? Under licensed agreement, these tutorials may be used on an internal Intranet site.???These tutorials were however designed and meant to be left behind for individual learning.? The primary purpose of this tutorial is to act as a reminder for those who went through our training workshop.
+Model Name: HYPERLINK file:///F:\\教程\\poree\\ISDX\\0deep\\shoe02.prt.1 SHOE02.PRT.1
There is one style feature in this tutorials ?+Commands to useBounding box Pro/SURFACE Approximate composite curves Pro/SURFACE Surface Trims using QuiltPro/SURFACE SweepPro/SURFACE Merge
Style Features - projections, tangency, internal curves
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+To Start? Bounding box is the underlying structure of this shoe so that different shoe sizes can be built maybe with Family Tables or Pro/PROGRAM
+Layout Curves? Layout curves should always locate themselves to the original bounding box.? Study the example to the left.
+NoteThe inside ring will later be projected onto the insole Free Form surface in a later step.
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+Pro/SURFACE extrudeFree Form Surface Manipulation tool in the next example will utilize this surface for deformation.
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+NoteThe 3.00 dimension is held with a relation to the equivalent leg of the bounding box.
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+Free Form using Pro/SURFACE Free Form Surface Manipulation?to develop the insole.? Although outside of this ISDX workshop, this tool is very interesting.? Have your instructor share a few tips for utilizing this powerful feature.
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+Network of Curves? Highlighted in red on the left is surface Pro/SURFACE Feature #28 while on the red curve feature on the right is feature
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