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Using Graphics Libraries Lecture 3 Mon, Sep 1, 2003 精品文档 Graphics Libraries Theoretically, with only a function setPixel(x, y, red, green, blue), we could create any graphics image. However, it would be quite tedious. A graphics library provides an abundance of useful functions to simplify the task of creating graphics. 精品文档 Device Independence A library is device-independent if it provides a common API, regardless of the hardware on which it is used. The OpenGL API for Windows is identical to the OpenGL API for the Macintosh. Of course, the library must be compiled separately for each hardware system. 精品文档 Windows-Based Programming OpenGL consists of three libraries gl – graphics library Basic functions. glu – graphics library utility Composites of basic GL functions. glut – graphics library utility toolkit Functions that interact with the windowing system. 精品文档 Window-based Programming int main(int argc, char* argv[]) { glutInit(argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(screenWidth, screenHeight); glutInitWindowPosition(100, 150); glutCreateWindow(“My Window Title); glutDisplayFunc(display); glutReshapeFunc(reshape); glutKeyboardFunc(keyboard); glutMouseFunc(mouse); init(); glutMainLoop(); return 0; } 精品文档 The glut functions are used in main() to create and open a graphics window. Functions used to create a graphics window. glutInit(argc, argv). glutInitDisplayWindow(options). glutInitWindowSize(width, height). glutInitWindowPosition(x, y). glutCreateWindow(name). Window-Based Programming 精品文档 Windows-Based Programming glutInit(argc, argv). Initializes the glut library. Should be called before any other glut function. Must receive the command-line arguments. glutInitDisplayMode(options). Specifies color mode. Specifies single or double buffering. 精品文档 Windows-Based Programming glutInitWindowSize(width, height). Sets the height and width of the window in pixels. glutInitWindowPosition(x, y). Sets the position of the
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