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● 图形用户界面历史 | 图形用户界面( GUI )详细发展历史
History of the graphical user
interface
The graphical user interface , or GUI, is a computer interface that uses graphic icons and
controls in addition to text. The user of the computer utilizes a pointing device, like a mouse,
to manipulate these icons and controls. This was a great leap forward from the command line
interface used in other operating systems, in which the user types a series of text commands
to the computer.
Initial Developments
The first concept of a windowing system begins with the first real-time graphic display
systems for computers, namely the SAGE Project and Ivan Sutherland ’Sketchpad.s
Augmentation of Human Intellect
Doug Engelbart ’s Augmentation of Human Intellect project at SRI in the 1960s developed the
On-Line System, which incorporated a mouse-driven cursor and multiple windows.
Xerox PARC
Engelbart ’s work directly led to the advances at Xerox PARC. Several people went from SRI to
Xerox PARC in the early 1970 ’s. The Xerox PARC team codified the WIMP (windows, icons,
menus and pointers/pull-down menus) paradigm, first pioneered on the Xerox Alto
experimental computer, but which eventually appeared commercially in the Xerox 8010
( ’ Star ’ ) system in1981.
Apple Lisa and Macintosh
Beginning in 1979, led by Jef Raskin, the Lisa and Macintosh teams at Apple Computer (which
included former members of the Xerox PARC group) continued to develop such ideas. The
Macintosh, released in 1984, was the first commercially successful product to use a GUI. A
desktop metaphor was used, in which files looked like pieces of paper; directories looked like ;
there were a set of desk accessories like a calculator, notepad, and alarm clock that the user
could place around the screen as desired; and the user could delete files and folders by
dragging them to a trash can on the screen.
There is still som
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