沉浸式媒介技术报告(英).pdf

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Immersive Media Technologies: The Acceleration of Augmented and Virtual Reality in the Wake of COVID-19 W H I T E P A P E R F E B R U A R Y 2 0 2 2 Images: Getty Images Contents Executive summary 3 1 Education 4 2 Medical training and procedures 5 3 Virtual events 6 4 The arts and entertainment 6 5 Upcoming applications and technological breakthroughs 7 6 Privacy and safety 8 7 Conclusion 9 Contributors 10 Endnotes 11 Disclaimer This document is published by the World Economic Forum as a contribution to a project, insight area or interaction. The findings, interpretations and conclusions expressed herein are a result of a collaborative process facilitated and endorsed by the World Economic Forum but whose results do not necessarily represent the views of the World Economic Forum, nor the entirety of its Members, Partners or other stakeholders. © 2022 World Economic Forum. All rights reserved. No part of this publication may be reproduced or transmitted in any form or by any means, including photocopying and recording, or by any information storage and retrieval system. Immersive Media Technologies: The Acceleration of Augmented and Virtual R

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