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- 2023-04-16 发布于江西
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Instructor: Xiang Sun*
Updated: 22:35, September 9, 2013
1 Introduction
Gametheoryisabagofanalyticaltoolsdesignedtohelpusunderstandthephenomenathatweobservewhendecision-
makers interact. It is concerned wih general analysis of strategic interaction among individuals.
2 Timelineofthemainevolutionofgametheory
? In 1928, the paper Zur eorie der Gesellschasspiele (《团队游戏之理论》) by John von Neumann.
? In 1944, the book eory of Games and Economic Behavior by John von Neumann and Oskar Morgenstern.
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A zero-sum game
? In 1950, Nashs equilibrium points (John F. Nash Jr.).
Dont Confess
Confess
Dont Confess Confess
Prisoners Dilemma
? In 1950, Nash bargaining solution (John F. Nash Jr.).
? In 1953, Shapleys value (Lloyd S. Shapley).
To each cooperative game Shapleys value assigns a unique distribution (among the players) of a total surplus gen- erated by the coalition of all players.
? In 1953, stochastic game (Lloyd S. Shapley).
Stochasticgameisadynamicgamewithprobabilistictransitionsplayedbyoneormoreplayers. egameisplayed in a sequence of stages. At the beginning of each stage the game is in some state. e players select actions and each player receives a payoff that depends on the current state and the chosen actions. e game then moves to a new random state whose distribution depends on the previous state and the actions chosen by the players. e
*E-mail: xiangsun.econ@. Suggestion and comments are always welcome.
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Game eory 2/7 Lecture 1
procedure is repeated at the new state and play continues for a finite or infinite number of stages. e total payoff to a player is oen taken to be the discounted sum of the stage payoffs or the limit inferior of the averages of the stage payoffs.
? In 1960, mechanism design (Leonid Hurwicz).
A communication system in which participants send messages to each other and/or to a message center, and where a pre-speci
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