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目录
第1章开发工具简介···································································································1
1.1F软件简介·································································································1
LASH
.1Flash软件组成···························································································1
1.1.2Flash软件的三大功能··············································································2
国内外研究现状·······························································································2
1.2MV的辅助开发工具简介·····················································································3
图片处理—P··························································································3
HOTOSHOP
第2章FLASHMV的整体设计·························································································6
设计分析··············································································································6
制作流程··············································································································6
第3章FLASHMV的前期准备·························································································7
绝密文件,核心资料,拒绝
选材的意义···········································································································7
盗版,
素材准备··············································································································7
剧本构思··············································································································8
第4章FLASHMV的功能实现·························································································9
4.1FMV动画的制作···················
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