午夜钟声[The_Stroke_of_Midnight]图文攻略.doc

午夜钟声[The_Stroke_of_Midnight]图文攻略.doc

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午夜钟声 The Stroke of Midnight Walkthrough Menu General Tips Chapter 1: Cemetery and Bedroom Chapter 2: Hallway and Ballroom Chapter 3: Waterfall and War Room Chapter 4: Dining Room and Basement Chapter 5: Kitchen and Lydia’s Room Chapter 6: Dining Room and Kitchen Revisited Chapter 7: Secret Room and Stained Glass Doors Chapter 8: Library and Underground Bedroom Chapter 9: Library Revisited Chapter 10: Anti-fever Medicine Ingredients Chapter 11: Anti-fever Medicine Preparation Chapter 12: The Finale General Tips Click on Play (A) to begin your adventure. The Options (B) button lets you adjust screen and sound. Click on Profile (C) to add or delete a player. The Novel (D) will not be available until the end of the game. The Hand Icon allows you to pick up Inventory Items. This game does not have an inventory tray. Inventory items can be used as soon as you pick them up. You can right-click on an inventory item to drop it back where you found it in most cases. To use an inventory item, click it onto the area in which you see the cursor flash red. Your cursor will glow red when it hovers over an important item in any scene; click on the item to read an important clue. Hints are unlimited and recharge automatically. The list items (E) for Hidden Object scenes can be found in various parts of the scene: the top, the bottom, on a wall, etc. To use a Hint in a Hidden Object scene, click on the list item to view its location (E). The game shows a small circle around a part of the item. Clicking randomly in a search scene will cause your cursor to move around wildly. The Hint system in this game comes in stages. You can read messages in mirrors, waterfalls, walls, and so on, regarding your next task (F and G). Zoom into those messages to learn hints about what to do next. Click on the zoom-in message once more to get exact details of what to do next. You can skip puzzles once the “Skip Puzzle” icon appears in the lower right corner. The Diary (H) can be located in different p

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