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Dynamic texture recognition using normal flow and texture regularity
223
Dynamic Texture Recognition
Using Normal Flow and Texture Regularity
Renaud P´eteri1 and Dmitry Chetverikov2
1 Centre for Mathematics and Computer Science (CWI),
Kruislaan 413, 1098SJ Amsterdam, The Netherlands
Renaud.PETERI@
2 MTA SZTAKI - Hungarian Academy of Sciences
1111 Budapest, Kende u. 13-17, Hungary
Abstract. The processing, description and recognition of dynamic
(time-varying) textures are new exciting areas of texture analysis. Many
real-world textures are dynamic textures whose retrieval from a video
database should be based on both dynamic and static features. In this
article, a method for extracting features revealing fundamental proper-
ties of dynamic textures is presented. These features are based on the
normal flow and on the texture regularity though the sequence. Their
discriminative ability is then successfully demonstrated on a full classi-
fication process.
1 Introduction
1.1 Context
The amount of available digital images and videos for professional or private
purposes is quickly growing. Extracting useful information from these data is
a highly challenging problem and requires the design of efficient content-based
retrieval algorithms. The current MPEG-7 standardization (also known as the
“Multimedia Content Description Interface”) aims at providing a set of content
descriptors of multimedia data such as videos. Among them, texture [12] and
motion [4] were identified as key features for video interpretation. Combining
texture and motion leads to a certain type of mo
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