虚平面映射一种基于深度图像内部视点的绘制技术-universityof.pdfVIP

虚平面映射一种基于深度图像内部视点的绘制技术-universityof.pdf

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虚平面映射一种基于深度图像内部视点的绘制技术-universityof

∗ 虚平面映射:一种基于深度图像内部视点的绘制技术 1+ 1,2 盛 斌 , 吴恩华 1(澳门大学 科技学院 电脑与信息科学系,澳门) 2( 中国科学院 软件研究所 计算机科学国家重点实验室,北京 100080) * Virtue Plane Mapping: Rendering into Depth Images SHENG Bin1+, WU En-Hua 1,2 1(Department of Computer and Information Science, Faculty of Science and Technology, University of Macau, Macao, China) 2(State Key Lab of Computer Science, Institute of Software, Chinese Academy of Sciences, Beijing 100080, China) + Corresponding author: Phn: +853-397-4277, E-mail: shengbinben@ Received 2006-08-**; Accepted ****-**-** Abstract : An effective method of depth image based rendering is proposed by applying texture mapping onto virtual but pre-defined multiple planes in the scene, called virtual planes. The method allows the viewpoint either static or moving around, including crossing the plane of the source images. By the approach, the relief textures from depth images are mapped onto the virtual planes, and through the pre-warping process, the virtual planes are converted into standard polygonal textures. After the virtual plane mosaics, the resultant image that supports 3D objects and immersive scenes can be generated by polygonal texture mapping. In addition, both hardware and software implementation of the method can increase the power of conventional texture mapping in image based rendering. In particular, the scope of the viewpoint could be extended into the inner space of depth images, and as a result, a novel framework is provided for constructing real-time walkthrough systems as well as for panoramic modeling from an arbitrary viewpoint in the depth image space. Key words: image-based modeling and rendering; relief texture mapping; depth image; virtual plane 摘 要

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