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e-mail research targeting the strongenterprisestrong
HUMAN-COMPUTER INTERACTION, 2005, Volume 20, pp. 139–162
Copyright © 2005, Lawrence Erlbaum Associates, Inc.
E-Mail Research:
Targeting the Enterprise
Martin Wattenberg, Steven L. Rohall,
Daniel Gruen, and Bernard Kerr
IBM Research
ABSTRACT
The research program at IBM’s® Collaborative User Experience (CUE) group
supports an e-mail system used by millions of people. We present three lessons
learned from working with real-world enterprise e-mail solutions. First, a prag-
matic, system-level approach reveals that e-mail programs are generally used id-
iosyncratically, often for many different goals at once. This fact has strong impli-
cations for both the design and assessment of new features. Second, we discuss
how viewing e-mail as an element of corporate collaboration—not just communi-
cation—provides insights into problems with current systems as well as potential
solutions. Third, we describe constraints imposed by the realities of software de-
velopment and how they shape the space of feasible new designs. Finally, we illus-
trate these lessons with an overview of CUE research strategies in the context of
Martin Wattenberg is a computer scientist with an interest in information vi-
sualization and collaboration; he is a researcher in the Collaborative User Ex-
perience research group of IBM. Steve Rohall is a computer scientist with an
interest in synchronous collaboration, information visualization, and network
communications; he is a software architect in the Collaborative User Experi-
ence research group of IBM. Dan Gruen is a cognitive scientist with an inter-
est in interface design, collaboration, and human activity management; he is a
researcher in the Collaborative User Experience research group of IBM. Ber-
nard Kerr is a designer with an interest in interac
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