http_livig_streaming_kb_v1.5.doc

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http_livig_streaming_kb_v1.5

HTTP Living Streaming (Apple) Version 2010.10.08 v1.0 gang.wang, initial 2010.10.12 v1.1 gang wang, add http live streaming demo on linux and iPad 2010.10.19 v1.2 gang wang, add following: 1) Recommended H.264 encoding settings for HTTP Live Streaming Media on ipad/iphone/itouch 2) Apple product support on video summary (iPad/iphone4/iphone 3gs/iphone 3g/iphone) 2010.10.25 v.1.3 gang wang, add “How Apple client support “client cache content”” 2010.10.27 v.1.4 gang wang, add “Linux open source segmenter code level analyses” 2010-11-26 v.1.5 gang wang, add “Streaming MPEG-ts over 1394 from laptop” Target audience RD or GES. Purpose Build knowledge base for http living streaming and let others understand it quickly. Terms N/A Introduction HTTP Live Streaming lets you send audio and video over HTTP from an ordinary web server for playback on iPhone, iPad, iPod touch running iOS 3.0 or later, and desktop computers with QuickTime X or later. This includes: Support both live broadcasts and VoD. Support multiple alternate streams at different bit rates, so client software can switch streams intelligently as network bandwidth changes Support media encryption and user authentication over HTTPS which allow publishers to protect their contents Currently the HTTP Live Streaming specification is an IETF Internet-Draft. Architecture Conceptually, HTTP Live Streaming consists of three parts: The server component The distribution component The client software And their relationship is as following: Diagrams Input can be live or from a prerecorded source. It is typically encoded into an MPEG-2 Transport Stream by off-the-shelf hardware. The MPEG2 stream is then broken into segments and saved as a series of one or more?.ts?media files. This is typically accomplished using a software tool such as the Apple stream segmenter or other open source tool. Audio-only streams can be a series of MPEG elementary audio files formatted as eithe

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