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初中英语lesson 10 electronic games in education英语听力
初中英语Lesson 10 Electronic Games in Education
英语听力:
asf听力文件无病毒,请放心打开
听力理解
Key words:
1. electronic 电子的
2. policymaker 政策制定者
3. exposition 展览会
4. invest 投资
5. role-playing 角色扮演
6. foundation 基金会
Exercises:
I. Fill in the blanks with the words you have heard from the report.
1. A group ________ the Education Arcade ________ held a ________ in Los Angeles to ________ the future of educational ________.
2. This is a ________ trade ________ where companies show off ________ games and educational ________.
3. They worked with game ________ to develop ________ about how mathematics and ________ could mix with game ________.
4. The group recently ________ that a揋ames for Learning?________ will be ________ on some products.
5. The Entertainment Software ________ says ________ percent of all Americans age ________ and older ________ computer and ________ games.
II. Complete the statements with the information you have heard from the report.
1. The Education Arcade brings together international ________ and policymakers.
2. Professors worked with the Microsoft Company to ________ the Games-to-Teach Project.
3. The Education Arcade says it also wants to get businesses to ________.
4. The industry group says the ________ is twenty-nine years old.
5. They say many companies are not willing to ________ in educational games when other kinds sell better.
Electronic Games in Eudcation
This is Steve Ember with the VOA Special English Education Report.
For some educators, there is nothing wrong with fun and games. A group called the Education Arcade recently held a conference in Los Angeles to discuss the future of educational games. The Education Arcade brings together international game designers, publishers, teachers and policymakers. They say they want to lead change in the way the world learns through computer and video games.
The conference was part of E-three, the Electronic Entertainment Exposition. This is a yearly trade show where com
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