ppt课件-lights, surfaces,and imaging(灯、表面和成像).pptVIP

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ppt课件-lights, surfaces,and imaging(灯、表面和成像).ppt

MAE152 Computer Graphics for Scientists and Engineers Lighting in OpenGL Graphics: Conceptual Model Lights, Surfaces, and Imaging Lights, Surfaces, and Imaging Modes of Interaction of Light with Materials Illuminating Surfaces Simplified Model Exact model can easily get complicated! Three simplifications help. 1. We can consider four classes of light sources ambient point spotlight distant 2. Human color perception allows us to consider illumination function in terms of the three primary colors. 3. We can neglect (OpenGL caveats): multiple reflections obstruction of light path

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