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theabbeyv.1.1--byartlafrana
The Abbey v.1.1 -- By Art LaFrana
Solution by A.De Lisle (rad@)
Date: Oct 16, 1995
Prologue: Even though your main object is to find the lost treasures,
this is not a treasure hunt. You will not find them scattered about.
This game has lots of atmosphere and you should explore extensively
before playing. While playing, save, explore and restore.
Make a map. There are a few rooms that do not exit
to the expected place, so make marginal notes.
There are three ways presented here to solve this game:
Option One: Register and get hints from the author.
Art LaFrana PO Box 79 Pottsdown PA 19464 (as of 8-95)
email: lafrana@
Option Two: If you are not in the US or otherwise inclined,
read the Objective list and do them by yourself.
Option Three: When you are stuck, see the spoiler walk-thru in part 2.
----------------------------------------------------------------------
Part One -- Objective list:
1. Infirmary -- get the lamp.
2. Outside the Infirmary -- read message #1.
3. East Chapel -- view the pews.
4. South Tower -- get the rope.
5. North Chapel -- view the pews.
6. Catacombs -- read message #2.
7. Catacombs -- get rod.
8. Catacombs -- get rock.
9. South Chapel -- view pews.
10. Smithys Cell -- read message #3.
11. Catacombs -- get Staff.
12. Various locations -- kill the Swordsman.
13. Inside Gate -- get key.
14. West Tower -- get diary.
15. South Tower -- get box and book.
16. Various Locations -- say the word.
17. West Chapel -- find it.
18. West Chapel -- open box.
19. In Town -- find creature.
20. Catacombs -- find treasures.
21. Outside -- win.
------------------------------------------------------------------
Part Two -- Spoiler walk-thru. Starting rank = NOVICE
------------------------------------------------------------------
1. Get the lamp:
Windswept Path -- N, PULL ROPE, E, N, N, W, D, GET LAMP
------------------------------------------------------------------
2. Read Message #1:
Storage Cellar -- U, W, NE,
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