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theabbeyv.1.1--byartlafrana

The Abbey v.1.1 -- By Art LaFrana Solution by A.De Lisle (rad@) Date: Oct 16, 1995 Prologue: Even though your main object is to find the lost treasures, this is not a treasure hunt. You will not find them scattered about. This game has lots of atmosphere and you should explore extensively before playing. While playing, save, explore and restore. Make a map. There are a few rooms that do not exit to the expected place, so make marginal notes. There are three ways presented here to solve this game: Option One: Register and get hints from the author. Art LaFrana PO Box 79 Pottsdown PA 19464 (as of 8-95) email: lafrana@ Option Two: If you are not in the US or otherwise inclined, read the Objective list and do them by yourself. Option Three: When you are stuck, see the spoiler walk-thru in part 2. ---------------------------------------------------------------------- Part One -- Objective list: 1. Infirmary -- get the lamp. 2. Outside the Infirmary -- read message #1. 3. East Chapel -- view the pews. 4. South Tower -- get the rope. 5. North Chapel -- view the pews. 6. Catacombs -- read message #2. 7. Catacombs -- get rod. 8. Catacombs -- get rock. 9. South Chapel -- view pews. 10. Smithys Cell -- read message #3. 11. Catacombs -- get Staff. 12. Various locations -- kill the Swordsman. 13. Inside Gate -- get key. 14. West Tower -- get diary. 15. South Tower -- get box and book. 16. Various Locations -- say the word. 17. West Chapel -- find it. 18. West Chapel -- open box. 19. In Town -- find creature. 20. Catacombs -- find treasures. 21. Outside -- win. ------------------------------------------------------------------ Part Two -- Spoiler walk-thru. Starting rank = NOVICE ------------------------------------------------------------------ 1. Get the lamp: Windswept Path -- N, PULL ROPE, E, N, N, W, D, GET LAMP ------------------------------------------------------------------ 2. Read Message #1: Storage Cellar -- U, W, NE,

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