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An improved 3D DEM-FEM contact detection algorithm for the interaction simulations between particles and structures.pdf
Powder Technology 305 (2017) 308–322
Contents lists available at ScienceDirect
Powder Technology
journal homepage: /locate/powtec
An improved 3D DEM-FEM contact detection algorithm for the interaction simulations between particles and structures
Zumei Zhenga, Mengyan Zanga,*, Shunhua Chena, Chunlai Zhaob
aSchool of Mechanical Automotive Engineering, South China University of Technology, Guangzhou510641, People’s Republic of China bTechnology Center of Dongfeng Motor Group Co., LTD, Wuhan 430058, People’s Republic of China
ARTICLE INFO
Article history: Received 30 November 2015 Received in revised form 19 September 2016 Accepted 27 September 2016 Available online 1 October 2016
Keywords: Contact detection algorithm DEM-FEM Particles Structures
ABSTRACT
The interaction simulations between particles and structures are often performed in the context of the combined discrete-?nite element (DEM-FEM) method, where an e?cient, robust and accurate contact algorithm for challenging contact problems is essential. A three-dimensional (3D) discrete and ?nite element contact algorithm, named ZGL here, has been proposed in our research group (Zang, M.Y. et al., 2011. A contact algorithm for 3D discrete and ?nite element contact problems based on penalty function method. Comput. Mech. 48, 541–550.). Despite being quite well-established, ZGL algorithm may lack e?ciency, robustness and accuracy in certain situations, e.g., when special mesh pattern is applied. However, since such cases are readily to appear in practice engineering application, an algorithm named DZCell is developed to resolve these issues and thus signi?cantly applicable to challenging contact problems. The proposed DZCell algorithm includes an improved global phase to directly ?nd the potential segments rather than the nearest node for discrete elements as contact counterparts. Furthermore, both the memory cost and time consumption of this algorithm are linear, and the algorithm is readily to extend to parallel com
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