Another technique we use is Buckshot (Cutting et al.pdf

Another technique we use is Buckshot (Cutting et al.pdf

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Another technique we use is Buckshot (Cutting et al

D Face Modeling from PerspectiveViews and ContourBased GenericModel Kamsum LEE Kinhong WONG Siuhang OR Yiufai FUNG Department of Computer Science and Engineering The Chinese University of Hong Kong email fkslee khwong shor yunggcsecuhkeduhk Abstract Threedimensional human head modeling is useful in videoconferencing or other vir tual reality applications However manual construction of D models using CAD tools is often expensive and timeconsuming Here we present a robust and ecient method for the construction of a D human head model from perspective images viewing from dierent angles In our system A generic head model is rst used then three images of the head are required to adjust the deformable contours on the generic model to make it more closer to the target head Our contributions are as follows Our system uses per spective images that are more realistic than orthographic projection approximation used in earlier works Also for shaping and positioning face organs we present a method for estimating the camera focal length and the D coordinates of facial landmarks when the camera transformation is known We also provide an alternative for the D coor dinates estimation using epipolar geometry when the extrinsic parameters are absent Our experiments demonstrated that our approach produces good and realistic results Keywords facial images face model model reconstruction facial landmarks per spective projection generic model epipolar geometry essential matrix Introduction Realistic modeling of D objects is essential to many multimedia applications For example in verylowbitrate video compression modelbased image coding is one of the most eective techniques In this method the users face is rst modeled ge ometrically Then the D model is transmitted to the receiver at the beginning of a  communication session During the communication only the movement of the user is transmitted such as rotation and

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