cad绘图基本(国外英文资料).doc

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cad绘图基本(国外英文资料)

cad绘图基本(国外英文资料) 12, 3D mesh (3dface): this method is not practical (omitted) The solid model is the most easy to use of 3D models. Using the AutoCAD model, to create 3D objects by creating a cuboid, cylinder, cone, sphere, wedge and ring entity model. Then to combine these shapes, find out their difference sets or intersection (overlap), together to create more complex entities. Can also be a two-dimensional object along the path to extend or rotate around the axis to create entity. With the help of Mechanical Desktop, you can also define parameterized entity relation between 3D and retained from the two-dimensional view. Warning! The 3D modeling can adopt different methods to construct the 3D model, and each editing method to different models have different effects, it is recommended that you do not use the hybrid modeling method. Only between different types of models are limited to the surface from the entity conversion, or from the surface to the wire frame. But not from the frame conversion to the surface or from the surface to the entity conversion. 13, rotation surface (revsurf) REV: the path curve or profile (line, circle, arc, ellipse, ellipse, polyline, polygon, closed spline curve or ring) around the axis of rotation of the polygon mesh is selected to construct an approximate rotation surface. 14, translation surfaces (tabsurf): by means of an initial trajectory (both the surface to sideline) along the specified vector (the length of the initial line translational direction and the surface). Note: you can put the translation surfaces to the predefined the initial trajectory curve (line, circle, arc, spline curve, 3D and 2D polylines, line) tensile track line along a specified distance and direction of translation (tensile), surface formation (this from you surface and track line is still two different entities). 15, straight line curve (rulesurf): refers to the two designated as a straight line or curve of two opposite edges, expressed in a 3D mesh surfac

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