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外文翻译TCJ
Virtual Reality As a New Tool in the City Planning Process
Kaj Sunesson**, Carl Martin Allwood, Dan Paulin, Ilona Heldal, Mattias Roupé, Mikael Johansson, B?rje Westerdahl
Chalmers University of Technology, SE-412 96 G?teborg, Sweden
Abstract: The introduction of virtual reality (VR)-models in the city planning process will cause changes in the traditional roles of the involved parties. In order to better understand some of these changes, the events involving the use of VR-models in an architectural competition concerning rebuilding-proposals for the city library in a Swedish city were analyzed. The study shows that VR was introduced into the competition as an extra add-on and that the VR-presentation was experienced as useful by the jury. The transformation of the architects’ contributions into VR was experienced as problematic by the architects, partly because they lost full control over the presentation. In the future architects are likely to have to produce the VR-models for their proposals themselves. This may make it more difficult for smaller architectural firms to enter the market but their proposals will be more accessible to a wider group of stakeholders.
Key words: architecture; architectural competition; city planning; construction planning; VR-models
Introduction
New technology often causes disruption and change in established practices. In the future the use of virtual reality (VR) models is likely to increase in the city planning process. This is likely to lead to changes in how the activities and roles in the early parts of city planning processes are carried out. This paper describes the effects of the use of VR-models in an architectural competition evaluation process from the standpoint of different professions, and it discusses how VR can influence the roles of concerned professions, e.g., architects.
(1) Current developments
In modern, high-quality, professional city planning it is not only the visions of politicians that govern the de- sign of
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