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AEparticular插件实用讲解(一定用得到)(国外英语资料)
AEparticular插件实用讲解(一定用得到)(国外英语资料)
AE particular plug-in practical interpretation (get) a
The particle/SEC controls the number of Particles produced per second
The Emitter Type sets the Type of the particle. There are point, box, sphere, grid, light, layer,
There are seven types of layer grid.
Position XY and Position Z specify the Position of the particle
Direction is used to control the movement of particles.
Direction Spread controls the divergence of the beam of particles
X, Y and Z are used to control the direction of the particle generator.
Velocity is used to set the initial Velocity of a new particle.
Velocity Random sets Random initial Velocity for particles.
Velocity from Motion particle inherits the Velocity of the particle generator.
The Emitter Size X, Y and Z sets the Size of the particle generator
All external attributes of two Particle set particles
Life controls the Life cycle of particles in seconds
Life Random is a Random value for the Life cycle of a particle
3. The Particle Type, Particle Type ball, luminous ball, star, cloud cloudlet , smoke, since
Define shape for the custom types of particles if the user selects a dynamic layer as a particle there
An important concept of
Time from mode time of sampling choosing custom types can be used. 4 way
1 Start at Birth - Play Once Play a custom layer particles from the very beginning. 2 Start at
The Birth Loop loops the custom layer particles.
3 Start at Birth - Stretch extended play match the life cycle of the particles.
4 Random - Still Frame in the Frame grab the custom Random layer as a particle 5 Random
- Play Once random frame as Play starting point in the grab the custom layer then according to the normal
The custom layer is played at the speed.
6 Random - Loop Random grab the custom layer in a frame as a starting point however
The later loop plays the custom layer.
7 Split Clip - Play Once a random sample custom layer in a fragment Clip as
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