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visual simulation(视觉模拟)
visual simulation(视觉模拟)
Users can use the hand to grab the virtual object in the simulation environment directly, hold things hand feel at this moment, and can feel the weight of the object, field of vision was caught objects can move as the hands move immediately. Vision (Imagination), should emphasize the virtual reality technology has a broad Imagination, can broaden the scope of human cognition, not only can represent the real environment, also can freely idea does not exist objectively and even environment may not happen. In general, a complete virtual reality system consists of a virtual environment, with high performance computer as the core processor, virtual environment with head-mounted displays as the core of the visual system, in speech recognition, voice synthesis and positioning as the core of auditory system, Israel a tracker, data gloves and clothing as the main body position attitude tracking equipment, as well as taste, smell, touch and force feedback system function units. 【 】 key technology of virtual reality is a combination of various techniques, including real-time 3 d computer graphics, a wide-angle vision (wide) stereo display technology, head, eyes and hands to observer of tracking technology, as well as the sense of touch force sensing/feedback, stereo, network transmission, such as speech input and output technology. These technologies are explained separately. In the case of real-time 3d computer graphics technology, it is not too difficult to generate graphical images using computer models. If there is enough accurate model and enough time, we can produce accurate images of various objects under different lighting conditions, but the key here is real-time. In flight simulator, for example, the refresh of the image is important, and the requirements for image quality are high, and the problem becomes quite difficult with a very complex virtual environment. Wide-angle vision (wide) stereo display of people look at the world around us, be
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