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B2C电子商务模拟(B2C e-commerce simulation)
B2C电子商务模拟(B2C e-commerce simulation)
Experiment two simulation of B2C E-commerce
First, the purpose and requirements of the experiment
(1) purpose of the experiment
1. understand the role of online consumers and online shopping in the B2C e-commerce model;
2.. To understand the operation process of online consumers applying for digital certificates, online bank applications and electronic payment procedures in CA;
3.. Grasp the online shopping methods and operation process of online shopping from choosing goods, ordering goods and filling orders;
4. master the operation procedure and operation flow of order management, order handling, logistics handling and financial settlement.
(two) experimental requirements
1., according to the experimental content to complete the operation of the experiment, and the relevant data into the experimental report;
2. understand the consumer online shopping process: for personal digital certificate to apply for online payment card to choose online shopping to buy goods to fill orders, online bank transfer to confirm the purchase of the goods have been delivered to the end consumer shopping.
5. in the experiment report, answer the questions in the question discussion and write out the experience of participating in this experiment;
6. all experiments are completed independently. No copying of other experimental results is strictly prohibited.
Two 、 experimental equipment and software
Experimental equipment: PC and its lan.
Software environment: Windows 2000 operating system; e-commerce simulation experiment teaching system software.
Three, experimental content
B2C e-commerce simulation of consumers, online shopping mall, online banking, logistics companies and other multiple roles in the experimental system, B2C simulation experiment, the students will play online shopping consumers and administrators in two different roles. Each experimental period of teachers according to the number of students participating in the experimental setti
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