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3d设计的一些经验(Some experience with 3D design)
1. edit curve: you can move, rotate, scale, modify or edit parameters such as vertices, line segments, curves, etc..
A: in the vertex state: select one or more points, right-click, master Beckinsale corners, Beckinsale, smooth, corner points
B: master the parameters in the vertex state: lock handle, display number of vertices, soften selection, interrupt, redefinition (insertion point), welding, fillet, chamfer, separation, deletion.
C: grasp the parameters in the line segment state: display the number of vertices, soften the selection, break, redefine (insert points), delete, divide, separate.
D: master the parameters of the curve state: connections, multiple connections, offsets, Boolean operations, mirroring, deleting, closing, separating, and opening.
E: edit the parameters under the curve command: connections and multiple connections that combine multiple separate graphs into a single graph.
F: Boolean operations: they must work in conjunction with a connected graph (a complete graph), when the graph intersects.
G: a method of combining connected graphs (combining a number of mutually separated graphs into a whole figure):
Method 1: edit the curve / line edit state, using the offset or mirror copy of the graph is to combine the connection graphics.
Method 2: multiple separate graphics combination: the steps are: the establishment of a number of graphics, select one, and edit commands, cancel the sub object selection, select the connection or multiple connection button in the parameter in the view, click to select other graphics to be connected.
H: after the graph is joined, the connection becomes a complete graph, and we can use the stretching, chamfering, rotation and other commands to convert two-dimensional graphics into three-dimensional objects.
1., the network is smooth: you can smooth the surface of the mesh object.
Grasp the parameters: segmentation method, complexity, smoothness, local control (points and edges
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