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莉希缇之泪道具屋经营之方(Lixis tears prop house business square)
莉希缇之泪道具屋经营之方(Lixis tears prop house business square)
Be in business
Is simply to move back from the market, businessmen unions and the dungeon stuff reselling general price market and the merchants Guild commodity prices lower than the goods in their own store but has a number of restrictions on the number of items more advanced and less underground city items need luck...
News Quotes
From the tenth day there will be market news will prompt prices rise or fall, so you can see the dialogue and te existing news items name prices red blue is falling up to 2 times the usual items can be sold only to fall to 50% of the usual price so... See tips youd better take the price items down to the attention of the guests is to sell if the price is according to the market turns red and then we must follow the usual 2 times the price to buy blue only half the usual price is put in the window if the guest items may increase the number of
Merchant class
The game has a business class setting
What you can do after grading increases, and experience increases as you buy and sell goods at the prop store. The merchant class is unlimited, but only the first 26 levels get new elements
LV2 someone will come to the prop store to sell things
LV3 guests will request players to recommend merchandise
LV4 items upgrade LV2
LV5 can combine props at the prop store
LV6 can change wallpaper, wallpaper can be obtained by market / underground / promotion
LV7 can accept orders
LV8 can change the floor to get the same wallpaper...
LV9 can replace carpet with wallpaper...
LV10 can move the counter, LV11 items rank upgrade LV3
LV12 can expand the prop store, 10000pix
LV13 synthesis grade LV2
LV14 can change shelves
LV15 can place vending machines
LV16 can bring 2 items back to the city after failing in dungeons
LV17 items upgrade LV4
LV18 synthesis grade LV3
LV19 underground city backpack increased to 25 squares
LV20 can expand the prop store again, 30000pix
LV21 items upgrade LV5
LV22 can place many vendin
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