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cs连跳方法(CS continuous jump method)
cs连跳方法(CS continuous jump method)
CS jump method
CS the jump method, do not look at regret, see also no more regret!
1. ordinary jump: space (a bit crap)
2. small jump: squat to mouse pulley can!
3. when the squat into V: key space and V together on the line! Also known as the pendulum back jump / there is a kind of air press a few squats (squats have changed the pulley) look like walking in the air. Just look nothing else!
4.: first by the squat squat jump button (dont hold loose, just click on the line) and then quickly press the space, two key intervals of not more than 0.5 seconds but not too fast, too fast to slow into play, is ordinary jump!
5. even jump: the jump against the lancet, some AWP (if you practice this)
Methods: the jump into pulley suggestion is moving backwards, operation: first approach, and then point to the left or right, at the same time using the mouse to follow the take-off pulley, left or right rotation, rotation angle of 60 degrees on the line is also another big point, it is not a jump into the air horn. (highest point) right or left (and take off in the opposite direction key) also follow the mouse rotation. (remember: rotation speed too fast, so no effect to uniform rotation) finally: just a floor will repeat (Note: after the jump up to release the W key, only AD two control keys) I have seen a master even jump, width is dust_2 in A road width, speed, ~ ~! More sweat!! if you dont use AWP blindly did not hit, because the jump range is too big too fast so it is difficult to jilt dead!
6. methods: to know dont know the name change and then jump into the pulley pulley on the end points (key point squatting on a keyboard keys squat) method is simple, also do not know the name ~ ~! Ha ha!
7. even when: really, I just met but not with the above method, the thought that even jump, can try to know that even the most jump 2--3 not behind. Oh, ashamed..!!
8. there is a sky jump, is a little fast landing but no landing time and then returned to t
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