Analysis- VR Internet era in what is king-(分析- VR在为王u2014u2014互联网时代).docVIP

Analysis- VR Internet era in what is king-(分析- VR在为王u2014u2014互联网时代).doc

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Analysis- VR Internet era in what is king-(分析- VR在为王u2014u2014互联网时代)

Analysis: VR Internet era in what is king? (Research papers Download News) do outdoor parking, use the interface number on the public to do might be much better than developing Native App, because very few people willing to poor network environment in the parking lot of App download a 6M . Do a crowdfunding products to create scenes stories, talk about functionality. If you see a similar product price of $ 100 peripherals in the store may no one will buy, but if this is the game you like crowdfunding anchor product, the audience willing to spend 500 to participate. Although you just downloaded Instagram, it can also give you recommend targeted ads, as Instagram and Facebook have shared the data. They also share the same early advertising sales team, but then had to leave. Because people with completely different scenes and Instagram with Facebook scenes. First proposed the ‘scene’ of this concept is the US science and technology movers Roberts Cobb, he was given five forces influence the scene. The article began around three ‘scenes’ are small examples used in the following three forces: mobile devices, social media, big data. Later, people in the country slowly the word ‘scene’ character, we prefer ‘more in line with the needs of each person at the time, was to ensure that each person’s life experience’ with mobile devices, social media, mobile, fragmented associated . Thus designers on VR VR product ideas inevitably some embarrassment, the initial design is difficult and ‘mobile, fragmented’ link. VR is also difficult at first appeared to be a mobile device. Gear VR in portability and other wearable device much worse, at least you have to carry a special backpack to carry. 16 and the end of March, on Twitter for public use Gear phenomenon was a big discussion, the majority still think this is a strange phenomenon. There is now the use of VR is also unlikely to be extremely fragmented. So in the future in 2012, VR applications on the de

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