a game theory-based obstacle avoidance routing protocol for wireless sensor networks一个游戏基于理论的避障对无线传感器网络路由协议.pdfVIP
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a game theory-based obstacle avoidance routing protocol for wireless sensor networks一个游戏基于理论的避障对无线传感器网络路由协议
Sensors 2011, 11, 9327-9343; doi:10.3390/s111009327
OPEN ACCESS
sensors
ISSN 1424-8220
/journal/sensors
Article
A Game Theory-Based Obstacle Avoidance Routing Protocol
for Wireless Sensor Networks
Xin Guan 1,2,*, Huayang Wu 1 and Shujun Bi 1
1 School of Information Science and Technology, Heilongjiang University, Harbin 150080, China;
E-Mails: wuhy_2000@ (H.W.); bishujun@163.com (S.B.)
2 Department of Information and Computer Science, Keio University, Yokohama 223-8522, Japan
* Author to whom correspondence should be addressed; E-Mail: guan@.
Received: 10 August 2011; in revised form: 10 September 2011 / Accepted: 28 September 2011 /
Published: 29 September 2011
Abstract: The obstacle avoidance problem in geographic forwarding is an important issue
for location-based routing in wireless sensor networks. The presence of an obstacle leads to
several geographic routing problems such as excessive energy consumption and data
congestion. Obstacles are hard to avoid in realistic environments. To bypass obstacles,
most routing protocols tend to forward packets along the obstacle boundaries. This leads to
a situation where the nodes at the boundaries exhaust their energy rapidly and the obstacle
area is diffused. In this paper, we introduce a novel routing algorithm to solve the obstacle
problem in wireless sensor networks based on a game-theory model. Our algorithm forms a
concave region that cannot forward packets to achieve the aim of improving the
transmission su
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