maya2009常用词汇中英文对照(Maya2009 vocabulary in Chinese and English).docVIP

maya2009常用词汇中英文对照(Maya2009 vocabulary in Chinese and English).doc

  1. 1、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。。
  2. 2、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载
  3. 3、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
  4. 4、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
  5. 5、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们
  6. 6、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
  7. 7、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
maya2009常用词汇中英文对照(Maya2009 vocabulary in Chinese and English)

maya2009常用词汇中英文对照(Maya2009 vocabulary in Chinese and English) Incandescence (Bai Chi) Transparency (transparent) Color Ramp Input (color, color gradient input) Light Glow (Deng Guanghuiguang) Map (map) Light Effects (lighting effects) Halo (halo) Lens Flare (lens flare) Optical FX (optical effects) Star Points (star point) Rotation (rotation) Halo Type (halo type) Glow Type (glow type) Linear (linear) Rim Halo (edge halo) Lens Flare Attributes (lens flare property) The Glow Radial Noise (glow emission dot) Radial Frequency (radiation frequency) Hypershade (material hypergraph) Filter Size (filter size) Depth Map Shadow Attributes (depth map shading property) Resolution (resolution) Fur (fur) Paint Effects (brush effect) Light Fog (Deng Guangwu) And Hair System (hair system) Disk Based Dmaps (based on hard disk depth mapping) Is Add Frame Ext (added frame extension) Use Mid Dist (using middle distance) Artifact (artifact) Bias (eccentricity) Use Only Single Dmap (using only a single depth map) View Image (view images) Casts Shadows (cast shadows) Receive Shadows (receive shadows) Render Stats (static rendering) And Use Auto Focus (using auto focus) Cone Angle (cone angle) Focus (Jiao Ju) Panels (panel) Look, Through, Selected (browse, select) Samples (sampling) Softness (Rou He) Disc (disk) Reuse Existing Dmap (s) (re using the existing depth map) Illuminates By Default (default lighting) Light Radius (light range) Shadow Rays (shadow ray) Shadow Rays (shadow ray) Ray Depth Limit (ray depth limit) Simple Paint Effects (simple brush effect) Fog, Shadow, Samples (fog shadow sampling) 2D Offset (two-dimensional offset) Fake Shadow (fake shadows) Cast Shadows (cast shadows) Fake Shadow (pseudo shadow) Shadow Diffusion (shadow diffusion) Shadow Transp (shadow transparency) Back Shadow (back shadow) Depth Shadow (shadow depth) Center Shadow (center shadow) Threshold (threshold) Add To Selected Light (added to selected light) Render Using (render use) Quality Presets (quali

文档评论(0)

jgx3536 + 关注
实名认证
文档贡献者

该用户很懒,什么也没介绍

版权声明书
用户编号:6111134150000003

1亿VIP精品文档

相关文档