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以fbx实现maya与max互转(Implementing Maya and Max interaction with FBX)
以fbx实现maya与max互转(Implementing Maya and Max interaction with FBX)
Implementing MAYA and MAX interaction with FBX
The most common is the transformation of models, usually use the OBJ or 3DS of the two old format as an intermediary, but also because the two format has some history, cause the conversion is not very complete, will lose a lot of information, such as texture, smooth... And so on, not to mention the action!
FBX introduction
FBX is the format used by the filmbox software and is now renamed Motionbuilder. Motionbuilder is a set of software in action making (especially with the mocap system), detailed data can check the information on the network, here you know.
Http://
Motionbuilder played the action making platform, with so in the front-end modeling and back-end rendering also depends on other software, so the Motionbuilder file conversion on nature under a lot of effort.
MAX5 has built FBXs import/export, and if it is MAYA or XSI, please download a free plugin package from the official website, and it should be the 5 edition at the moment.
There is also an interesting message
FBX has Plugin to provide Quicktime6, which means that as long as there is installed this plug-in, you can directly display the FBX model in Quicktime Player ~ ~ cool!
Viewport operates the same way as Motionbuilder, and the mouse has only the left key to function (match the Mac family)
Shift+LMB=Pan
Ctrl+LMB=dolly
Shift+ctrl+LMB=Rotate
Output and input - Basic Concepts
As mentioned earlier, MAX5 has built FBXs importer/exporter, and if it is MAYA5, you need to install it separately (how to install, dont need to teach it?)
MAYA to output FBX not what options, as long as the OK, MAX FBX import/export will provide a lot of options can be detailed adjustment, more important is when the input can choose the coordinates of Y-UP or Z-UP, if it is from the MAYA out of something, remember to choose Y-UP.
Because the preset different units, so from MAX to MAYA, the model is usually large, MAYA
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