AngelCG19高等图形学.pptxVIP

  • 4
  • 0
  • 约1.04千字
  • 约 43页
  • 2017-10-06 发布于河南
  • 举报
AngelCG19高等图形学

Shading II;Ambient Light;Ideal Reflector;Diffuse Reflection;Lambertian Surface;Lamberts Cosine Law;Illumination effects;Specular Surfaces;Modeling Specular Relections;The Shininess Coefficient;Spheres shaded using phong illumination model;Distance Terms;Light source attenuation;Light Sources;Material Properties;Adding up the Components;Modified Phong Model;Calculating the reflection vector;Using the halfway angle;Example;Computation of Vectors;Plane Normals;Normal to Sphere;Parametric Form;General Case;Polygonal Shading;Polygon Normals;Smooth Shading;Mesh Shading;Shading models for Polygons;Tw

文档评论(0)

1亿VIP精品文档

相关文档