Sketchfab:2017年第一季度VR行业趋势报告.A comprehensive overview on the state of the VR industry in Q1-2017..pptx

Sketchfab:2017年第一季度VR行业趋势报告.A comprehensive overview on the state of the VR industry in Q1-2017..pptx

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Sketchfab:2017年第一季度VR行业趋势报告.A comprehensive overview on the state of the VR industry in Q1-2017.

VR Industry TrendsA comprehensive overview on the state of the VR industry in Q1-2017.VR Industry TrendsThis trend report provides a comprehensive overview of the state of the Virtual Reality Industry in Q1 of 2017. It’s based on real data from the Sketchfab platform with over 700,000 contributors and over 1 Million scenes viewable in VR, as well as our most recent VR survey. The report details trends we’ve observed within the industry, speci?cally related to content, VR hardware, and the future of VR.Whats your experience with Virtual Reality??Ive tried both Mobile Desktop headsets46.6%Ive tried a Mobíle VR headset18.2%Ive tried a Desktop VR Headset14.8%Ive seen a VR headset. but never tried it14.0%Ive never seen or tried a VR headset6.4%??-?INSIGHTS: 因PE阳ENCE WITH VIRTUAl REAlITY79.6% of our surveyed audience have experienced VR in some capacity,with more people having tried a mobile headset VS. a desktop basedheadset.Almost half of the surveyed population have experienced both mobile and desktop based VR.。verall,whats your opinion of Virtual Reality?VR has potential.but not for eve叩thing 53.6%43.1%VR is the future3.3%VR is just hypeINSIGHTS: VIRTUAL REALlTY SENTIMENTThe majority ofthe surveyed population (53.6%) believes that VR has potential,but may not be the end-all be-all solution. 43.1% believe thatVR is,in fact. the future. A small portion of the audience (3.1%) believes VR is just hype.Are you more _intested in the potential of Virtual Realityor Augmented Reality?Virtual RealityAugmented R创ty创 4%35.6%INSIGHTS: VIRTUAL REALlTY VS. AUGMENTED REALlTYAccording to the survey. the majority of respondents (64.4%)are interested in the potential of Virtual Reality over Augmented Reality.Why havent you purchased a Virtual Reality headset?Too expe nsive68.7%Technology nor ready30.0%Lack of content23.5%Complicared ro ser up6.9%Other18.1%INSIGHTS: NON-PURCHASERS68.7% ofthose who have not purchased a VR headset believe they are too expensive. 30% ofthe su阿ey respondent

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